Level
1st
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
Ranged
Damage/Effect
Control (...)

When a magical effect that requires a target to make a saving throw such as, stunning strike, breath weapon or a spell.  the caster can use their reaction to manipulate the magical effect to change the type of saving throw required(making stunning strike a WIS saving throw instead of a CON save). this spell must be used as the magical effect is used and the change in saving throw must be plausable at DM's descretion(making firebal a STR save makes no sense). 

it is up to the caster to describe how they are changing the spell to incur a different saving throw. 

* - when a magical effect is in affect that requires a saving throw in range

Spell Tags: Control Utility

Available For: Wizard (Legacy)

Rumble2530

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