Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect

You conjure a stylistic set of armor that protects you the more you need it. If you are already wearing armor, it transforms what you're wearing, and you retain its bonuses. For the duration, you add 1d6 to your saving throws and 1 to your AC. When you are below half your hitpoint maximum, you instead add 1d8 to your saving throws and 3 to your AC.

 

created by swordmeow

www.patreon.com/meowmagic

 

Available For: Bard (Legacy) Wizard (Legacy)

ImpishorAdmirable

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