Level
9th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic (...)

Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a Constitution saving throw. The target takes 15d10 necrotic and 5d10 cold damage on a failed save, or half as much damage on a successful one. This spell has no effect on constructs.

If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it.

If a creature is reducet to 0 hit points with this spell it withers and dies

 

Spell Tags: Damage

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Cleric (Legacy) - Grave Domain (Legacy) Paladin (Legacy) - Oathbreaker Artificer (Legacy) - Alchemist (Legacy)

CarrikAshborn

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