Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
None
Duration
Special 1 Round
School
Abjuration
Attack/Save
None
Damage/Effect

Upon casting this spell, you will be taken to The Void, and be completely safe from all damage. Since you are in another dimension, you will be unable to attack anyone outside the void, or interact with the world. You can take actions involving only yourself, or you can move. You can move as if you were still in the real world. This means that you will traverse the landscape as though you were still in the normal dimension, meaning that you are still limited by obstacles.

During your time in the Void, you will be able to move your normal movement speed and use any abilities or bonus actions to extend your movement. You can choose to end this spell at the start of your next turn, but you can make it last until the end of your next turn. If you keep the void active in your second term, you may deactivate it any time, whether you do so after making an action, bonus action, or movement. However, the spell will end at the end of your turn.

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

WazzyTheEldtrichKnight

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