Level
7th
Casting Time
1 Action
Range/Area
100 ft.
Components
V
Duration
1 Day
School
Necromancy
Attack/Save
None
Damage/Effect
Prone

You transform the bones of a living, vertebrate creature to jelly. This spell has no effect on constructs, undead, plants, oozes, vermin, elemental, or aberrations.

If the target makes a successful Constitution save, only one limb is affected (determine randomly, not including the head or tail, if any). The limb becomes a dangling, jelly-like mass lacking the strength to hold or carry things. If the limb is used for locomotion (for example, a leg), the target's speed drops by three-quarters and Dexterity suffers a -8 circumstance penalty. If the limb is used for manipulation (for example, an arm), the target's Dexterity suffers a -8 circumstance penalty and all spellcasting requires a Concentration check. Held items are dropped, but worn items are not dropped.

If the target fails his Constitution save, the victim collapses (at the end of his next action) into a helpless, amoeba-like slithering blob. Breathing and movement by creeping (speed 10 feet) is possible, but climbing, flying, wielding items, and the like becomes impossible. Death won't directly occur from this alteration but it often results from the lack of swift mobility the spell causes.

After failing his initial saving throw, the target of this spell can make an additional Constitution save every 1 hours. If he succeeds, his form changes to the same state as if he had saved against the spell originally.

Available For: Sorcerer (Legacy) Wizard (Legacy)

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