Level
1st
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic (...)

A sphere of necrotic force sweeps out from you. Each creature in a 15-foot sphere originating from you must make a Constitution saving throw. On a failed save, a creature takes 1d8 necrotic damage and 1d8 force damage and has its speed halved until the end of your next turn. During this time, the necrotic energy causes a targets muscles to temporarily atrophy. On a successful save, the creature takes half as much damage and doesn't have its movement halved.

At Higher Levels: When you cast this spell using a spell slot of 2nd Level or higher, the damage increases by 1d8 for each slot level above 1st, alternating between 1d8 necrotic and 1d8 force.

Previous Versions

Name Date Modified Views Adds Version Actions
3/23/2020 12:27:24 PM
8
1
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Coming Soon

Available For: Warlock (Legacy) Wizard (Legacy) Paladin (Legacy) - Oath of Vengeance (Legacy) Sorcerer (Legacy) - Wild Magic (Legacy) Cleric (Legacy) - Death Domain Paladin (Legacy) - Oathbreaker

Kid_Krash

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