Level
Cantrip
Casting Time
1 Reaction *
Range/Area
5 ft.
Components
V, S
Duration
Instantaneous
School
Abjuration
Attack/Save
STR Save
Damage/Effect

When you are the target of a melee attack, you call upon the winds to ward off attackers.  The attacking creature must make a strength saving throw.  On a failure, they are pushed ten feet away from you.  On a success, you take half damage if it was an attack that dealt nonmagical bludgeoning, piercing, or slashing damage.

* - When targeted by an attack from a creature within 5 feet of you.

Previous Versions

Name Date Modified Views Adds Version Actions
3/23/2020 9:14:27 PM
4
0
A
Coming Soon

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

Goldencruel

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