Level
Cantrip
Casting Time
1 Action
Range/Area
90 ft.
Components
None
Duration
Special 1 Round
School
Enchantment
Attack/Save
None
Damage/Effect

The target must succeed on a Wisdom saving throw, or it can’t take reactions until the end of its next turn. On its turn, the target can’t move, and it uses its action to make a melee or ranged attack against a randomly determined creature within range. If the target can’t attack, it does nothing on its turn.

Available For: Wizard (Legacy)

Avarkard

Comments

Posts Quoted:
Reply
Clear All Quotes