Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Concentration
School
Enchantment
Attack/Save
WIS Save
Damage/Effect

The target creature makes a Wisdom saving throw, if they fail, the player transfers their pain to the creature. While performing the spell, the player can not break contact with the target creature and they must take no actions other than concentrating on the spell. For the duration of the spell, the player feels none of the pain that they normally would be feeling and the affected creature feels that same pain despite any physical differences (ie. if the player’s leg is cut off and they perform the spell in a giant slug, the slug will feel as if they have lost an imaginary leg). This spell has no effect on creatures that are immune to charm. There is no time limit on the spell as long as the player remains in contact with the creature. However, the affected creature can retake their saving throw every minute.

Available For: Warlock (Legacy) Blood Hunter - Order of the Profane Soul (INT)

IndigoHamer

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