Level
7th
Casting Time
1 Hour Ritual
Range/Area
Touch
Components
V, M *
Duration
Until Dispelled
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Debuff

The caster must roll 1d20 plus their spell modifier against the DC set by the DM. The spell affects any dead human/creature that has been dead for more than three full days. when the person/creature is placed under the curse their body will remain animated until dispelled. However speech , thought, key senses and movement may become impaired [Roll 2d8 (percentile dice) to determine which of these abilities becomes affected]

  •  on a 0-25% roll, all speech-based actions are rolled at a disadvantage
  •  on a 26-50% roll, all insight, wisdom, and intelligence checks are rolled at a disadvantage
  •  on a 51-75% roll, perception and investigation are rolled at a disadvantage
  •  on a 76-100% roll, all movement-based actions [i.e athletics, performance, acrobatics...] are rolled at a disadvantage.

    These effects are permanent until the dispelled.


Dispel Magic spell ends this effect. The DM has the final say on such a curse's effect.

 

* - (vial of blood, sage, crushed jade dust)

Spell Tags: Debuff

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) - School of Necromancy (Legacy)

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