Level
4th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Necrotic

You create three spectral coils gleaming with green necrotic energy. Make a ranged spell attack against up to three separate targets within range, one for each coil. Each successful attack deals 2d12 necrotic damage and the target must succeed on a Wisdom saving throw or become frightened of you until the end of your next turn. If the target makes a successful saving throw, it cannot be frightened by this spell for 24 hours.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage of each coil increases by 1d12 for every two slot levels above 4th.

Spell Tags: Damage

Available For: Warlock (Legacy) Wizard (Legacy)

BronxFury

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