Level
5th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
You choose a creature you can see and try to make it violently disgorge blood from its body.
The creature must make a Constitution saving throw. If the saving throw fails, it takes 6d6 necrotic damage and it loses 2d4 points of Constitution. On a successful save it takes half damage and does not lose any points of Constitution. A creature reduced to 0 Constitution dies immediately.
The loose of Constitution is permanent. It can be undone by magic like Greater Restoration or more powerful magic like Wish.
Creatures without blood are immune to this spell.
* - (a glass tube filled with blood)
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