Level
2nd
Casting Time
1 Action
Range/Area
35 ft.
Components
S *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
Piercing
With a wave of a hand, you summon 5 steel daggers, and fling them at up to six enemies that you see within range, each dealing 1d6 of damage, if shot past range, the daggers fall onto the ground and disappear into a burst of light. for each level this spell is cast at you summon an additional dagger
* - (a small piece of metal)
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