Level
1st
Casting Time
1 Reaction
Range/Area
60 ft.
Components
S
Duration
Instantaneous
School
Abjuration
Attack/Save
DEX Save
Damage/Effect
As a result of taking damage you lash out at the source of that damage with a bolt of energy. The targeted creature must make a dexterity saving throw. On a failed save it takes 1d10 force damage. It takes half as much damage on a successful one.
When cast at a higher spell slot the spell deals an extra 1d10 for every slot above first level.