Level
1st
Casting Time
1 Action
Range/Area
Sight 150 ft.
Components
V, S *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Damage

 

You charge your hand with divine energy glowing with the color most closely associated with your god, and either place it upon a wound, or throw the light like a baseball towards a creature, healing them for 1d10+your spell-casting modifier hit points.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d10 for each slot level above 1st.

* - (a tiny ball of bat guano and sulfur)

Spell Tags: Damage

radek_atanalt

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