Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
(10 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Force
You conjure a celestial manifestation of your deity's fist or foot to come from the heavens and crush your enemies. Choose a 10-foot square with a height of 30-feet on a point on the ground that you can see. Each creature within the area must make a Strength saving throw. On a failed save, a creature takes 3d8 force damage, is moved directly downwards to the ground if they are airborne, and become prone. On a successful save, a creature takes half as much damage and isn't moved or made prone.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
* - ((a symbol of your deity))
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Posted Jun 2, 2020No critque, but perhaps a suggestion. There are several spells like this that conjure something, but do not summon it to stay. I'd consider removing that tag to help streamline spell searching. This is a very fun spell however, and I do plan to use offer it to my party's cleric!