Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
24 Hours
School
Necromancy
Attack/Save
None
Damage/Effect
Creation (...)

You touch the dismembered hand of a dead humanoid, and breathe a necromantic mimicry of life into it. The hand becomes a crawling claw (statistics in the Monster Manual) under your control for the duration or until you dismiss it as an action. When the spell ends or is dispelled or dismissed, the claw becomes hostile to you. The spell ends if it is ever more than 120 feet away from you or if you cast this spell again.

You can concentrate on a claw in sight to mentally command its every action, occupying your action to command it, otherwise issuing a general command with your bonus action, such as "manipulate that object," or "attack the nearest creature." It is limited by its senses and capabilities, and therefore might not accept a command pertaining to something farther than 30 feet from it. For example, the claw won't understand a command to press a button if the button is more than 30 feet away from it unless it has seen the button before, as the claw is blind beyond that radius. If you don't command it, the claw follows its last command to the best of its ability.

The hand can't activate magic items, drag more than 10 pounds, or deliver spells, but it can be used to perform the somatic component of spells if it is within 5 feet of you, or write if you use your action to control it.

If the hand you animate belongs to someone who is still alive, it will seek out and reattach itself to its rightful owner. If the hand belongs to someone who has been dead for more than 24 hours, there is a 5 percent chance per day since the death each hour that the spell will end.

* - (dismembered hand of a dead humanoid)

Spell Tags: Creation Utility

Available For: Warlock (Legacy) Wizard (Legacy)

Duffory

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