Level
1st
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
Melee
Damage/Effect
Thunder

As part of the action used to cast this spell, you must make a melee weapon attack against a target within the spells range, otherwise the spell fails. If the attack hits the target suffers the effect of the attack and takes an additional 1d8 thunder damage

Each creature and object not being wore or carried between you and the target must make a Dexterity saving throw, taking the attacks normal damage plus 1d8 thunder damage on a failure, and half as much on a success.

This spell deals double damage to objects

At Higher Levels: When you cast this spell using a slot of 2nd level or higher the damage increases by 1d8 and the range increases by 10ft for each slot above 2nd.

* - (a weapon)

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Thaddeus

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