The weapon you wield has been infused with powers you can only begin to comprehend. After hitting a target you can spend 1 of your 5 charges to empower the attack. You can pick from any of the empowerment choices you see below.
Chain Lightning - After hitting a target you can make a ranged spell attack against another target within 10ft of your initial target. Using either Intelligence, Wisdom, or Charisma as the Modifier for the attack. If you hit this target they take 1d6 Lightning damage. This lightning continues to bounce from target to target, never hitting the same target twice. For each successive target make a new ranged spell attack. On a miss or when there is no new targets within 10ft of the last one hit, the lightning ends.
Level
1st
Casting Time
1 Special
Range/Area
Self
Components
None
Duration
Special 1 Round
School
Enchantment
Attack/Save
Melee
Damage/Effect
Comments