Level
7th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

You attempt to boil the blood of creatures around you to impair their ability to move.
Choose up to four creatures you can see within range. Each creature must make a Constitution saving throw. On a failed save, the targets take 8d8 necrotic damage and are stunned until the end of your next turn. On a successful save, they take half as much damage and are not stunned.

At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, the number of creatures you can choose increases by one for each slot level above 7th.

* - (fresh blood no older than 1 minute)

Spell Tags: Damage Control

Available For: Cleric (Legacy) Paladin (Legacy) - Oathbreaker

BageBoldi

Comments

Posts Quoted:
Reply
Clear All Quotes