Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Buff
You accelerate a creatures ability to perceive the passage of time and act. Choose a willing creature within range. Until the spell ends, the target gains an additional bonus action on each of its turns. This bonus action may not be used to cast a spell if a target has already cast a spell as a bonus action that round.
Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
* - (a pocket watch or pocket sundial worth at least 50gp, a glass lens)
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