Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
120 ft.
Components
M *
Duration
Until Dispelled
School
Necromancy
Attack/Save
None
Damage/Effect
Paralyzed
Once oneself draws blood, the terrain becomes red with blood filling the air. The bloody mist doubles the power of other necromancy spells. Deals 1d10(necromancy) to beings of divinity.
* - (a cut on oneself)
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