Level
1st
Casting Time
1 Action Ritual
Range/Area
Self (30 ft. )
Components
V, S
Duration
Concentration 10 Minutes
School
Divination
Attack/Save
None
Damage/Effect
Detection

For the duration, you sense the presence of mechanical and magic traps within 30 feet of you, unless obscured by magic such as Nystul's Magic Aura.  The spell is only capable of detecting magic that is directly related to a magic trap, and is not a replacement for the Detect Magic spell.  If you sense a trap in this way, you can use your action to see a faint aura around any trapped object or area, and can sense the nature of the trap's damage; e.g. poison, fall, acid, etc.

The spell does not grant any change in the caster's ability to disarm a found trap.

Spell Tags: Detection

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Arcana Domain Rogue (Legacy) - Arcane Trickster (Legacy)

KG123

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