Level
2nd
Casting Time
1 Action
Range/Area
Sight
Components
None
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect
A wave of freezing cold water washes over as far you can see. The creature in contact with the water needs to succeed in a DC 11 dexterity save or take 1d8 water damage and 1d4 cold damage. Your friends get a +2 on the saving throw.

Available For: Sorcerer (Legacy) - Shadow Magic Wizard (Legacy) - School of Conjuration (Legacy)

Ma1000x

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