Level
2nd
Casting Time
1 Action Ritual
Range/Area
Touch
Components
S, M *
Duration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect

The caster makes a soft but sure clap, and traces a line with length equal to their movement speed + DEX. Liquid seeps into a 5ft thick spill, sticking to all surfaces (including creatures and plants). Magical light radiates out of the fingertip(s) of the caster. The following effects occur under use of varying material components:

liquids such as water, blood, ale and sap glow with holy light, damaging creatures on contact with 1d8 radiant damage. If the liquid is alcoholic in nature (E.g.  A fine spirit or liquor) an extra 1d6 fire damage is added.

Chalk of varying colour can change the sensory elements of the surface alike the 'prestidigitation' spell, either in the 5ft spill area or an area outlined by the caster's fingertips.

Stones such as marble, gravel, granite and cobble are used to create a malleable area of rock or other hardened otherwise known to be unmovable. Once per turn, the caster may use their reaction to use the 'mould earth' cantrip on the outlined area (Where the volume must not exceed the total line length), or the spill at 1ft depth. If the surface includes a creature, they are forced out of the area/line 10ft in a direction chosen by the caster, suffering 1d12 force damage.

Coal lines and shapes emit a dark, ink-like flame which is the product of unholy means withering all plant life it touches. When a creature enters this area, or is in this area at the start of their turn, the cursed flame licks onto their body and causes 1d6 fire and 1d6 necrotic damage (stacks). When a creature exits such area, the curse carries on. Each turn the victim makes a CHA saving throw against your spell save DC, a successful save breaks the creature free from hatred, ending the spell on themselves.

If a weather event or other effect has the capacity to alter the line, the spell's effect ends only in this area. The caster can use their action to sprint whilst maintaining this spell. If a paintbrush is used, the spill widens to 6ft and all damage rolled for this spell is granted a +1 bonus. This spell is initiated by an action , and can be maintained by a bonus action.

* - (Chalk, rock, coal or a handful of liquid in any form (E.g. Water, ale, blood, tree sap etc.) Which the spell consumes.)

Available For: Wizard (Legacy) Druid (Legacy) - Circle of Dreams Sorcerer (Legacy) - Wild Magic (Legacy) Wizard (Legacy) - School of Transmutation (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy) Artificer (Legacy) - Alchemist (Legacy)

Muman__rider

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