Level
Cantrip
Casting Time
1 Action
Ritual
Range/Area
Unlimited
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
WIS Save
Damage/Effect
Teleportation
You must write on yourself/others, or objects, a symbol, draw a picture, etc. and it must correlate or resemble something you, the caster, have seen before. on your turn, you can activate the spell, causing the symbol/picture to glow a bright blue, You must roll a wisdom save, beating a DC of 9. Should you succeed, you/the creature/object will be teleported to the place in which you saw the symbol/picture, etc. should you fail, you/the target will take 2d12 Celestial damage, as well as injuring the area they were written on.
* - (ink and quill, worth 2000 gp)
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Posted Apr 6, 2020super sorry about this, please read, this spell is actually 4th level, not a cantrip