Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
Until Dispelled
School
Evocation
Attack/Save
Melee
Damage/Effect
Buff (...)
Enchants the weapon you are holding with an element of your choice, also enveloping it in said element and dealing 1d6+your INT modifier as cold,fire or lightning damage every time you succesfully attack a creature with that weapon.
The bonus damage becomes 2d6 at Lvl. 5, 3d6 at Lvl.10 and 4d6 at Lvl. 15
* - (10g of silver dust)
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