Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Control
You conjure a magical net around a creature or object of size large or smaller that you can see within range. The target must make a Strength saving throw. On a failed save, the target's speed is halved until the end of its next turn.
A tiny creature has advantage on the saving throw against this spell.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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4/6/2020 3:54:32 PM
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1
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0
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Coming Soon
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4/6/2020 4:00:25 PM
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2
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0
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Coming Soon
|
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