Level
4th
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
10 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect
Cold

A thin luminescent veil of water wraps around the caster and cast a dim light in a 10 ft. radius.

The water provide you with a shield. Shield grants you resistance to fire damage.

In addition, whenever a creature within 5 feet of you hits you with a melee attack, the shield erupts with water. The attacker takes 2d8 bludgeoning damage.

* - (water drops)

Spell Tags: Damage Buff

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

deltabravo952

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