Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Illusion
Attack/Save
None
Damage/Effect

Until the start of your next turn, you create an illusion originating in a space you can see within range that performs the Help action. The caster chooses the form of the illusion, but it must fit within a 5 foot square. The illusion may be animated, but may not move from the square it's created in. It can produce sound, but not loud enough to deafen.

You can cast this during combat to give the benefit of the Help action to assist in an allies attack. You target an enemy instead of an empty space. The square you spawn the illusion in can not be more than 5 feet away from that enemy and may also occupy the square an enemy is in (such as painting a bullseye on their forehead, or making it look like their shadow has risen to fight them). The effect is canceled and the spell ends if an enemy moves further than 5 feet from the square the illusion is in, or if they spend an action to investigate the illusion (Investigation vs Spell DC) with the effect continuing on a failed roll.

* - (A bit of fleece)

Available For: Wizard (Legacy)

IzzyFrozen

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