Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
V
Duration
1 Day
School
Enchantment
Attack/Save
CHA Save
Damage/Effect
Once per day you may cast this spell as a cantrip. Once cast, 5 wildlife animals within a 10 mile radius makes it's way towards your location. You must make a charisma save, on a successful save the animals are friendly. On a failed save, the animals make their way towards you and attack. The spell creates a telepathic link between you and one animal you can see within 30 feet of you. You can choose 2 animals to do damage and have hit points during combat on your turn as a bonus action. The damage and hit points will depend on the animal. After 24 hours, the animals will return to their land and you will lose the telepathic connection. You must wait another 24 hours to recast the spell.
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