Level
Cantrip
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
V, M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect

The area around you is filled with withering magics. If a creature starts its turn within 15 feet of you or enters the area within 15 feet of you, it must make a constitution saving throw. On a failed save, a creature takes 1d4 necrotic damage (increased to 2d4 at level 5, 3d4 at level 11, and 4d4 at level 17) while it takes no damage on a successful save. If a creature fails 3 of these saving throws in the spell's duration, it suffers one level of exhaustion. 

* - (An onyx bead worth at least 20gp)

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

A_boi

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