Level
3rd
Casting Time
1 Hour Ritual
Range/Area
Self
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
Teleportation

You teleport yourself from your current location to the Gatetown associated with your current plane in Outworld.

You can bring along objects as long as their weight doesn't exceed what you can carry.

If you would arrive in a place already occupied by an object or a creature, you are shunted to the nearest open spot to where the spell would teleport you.

This spell requires time to attune to the current plane before it can be used. Due to the different nature of each plane the time will vary. Your DM will decide when it has attuned.

Spell Tags: Teleportation

Available For: Wizard (Legacy)

EnigMatik

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