You summon forth a Holy Relic to aid you. Choose any unoccupied space that you can see within range. A bright Divine totem appears in that space. This totem is immovable and indestructible. As a bonus action on each of your turns and whenever you cast this spell, you may force a creature within 15ft of the totem to make a Dexterity Saving Throw or suffer 2d8 + your Spellcasting modifier points of Radiant damage.
For each level of spell slots used to cast this spell beyond 2nd, increase the damage by 1d8. If you cast this spell at 5th level or higher, you may summon an additional totem within range as part of the spell, allowing both the totems to attack with a single bonus action or whenever you cast the spell.
* - (a holy branch)Previous Versions
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