Level
5th
Casting Time
1 Action
Range/Area
Sight
Components
V, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

You conjuer a spinning disk of dark energy. As a bonus action you can throw the disk. Make a ranged spell attack. On a hit, the target takes 10d6 necromantic damage. On hit or miss,the disk flings what it was make of off of itself in 10 parts. One of these parts does 1d6 force damage + 1d10 necromantic damage. You can also use it as a booerange. If you chose to do this, make a ranged spell attack. On a hit, the target takes 3d12 necromanic damage and the disk comes back to you. On a miss, roll a d100, on a less then 50, it flings itself appart as said earlier, on 50 or above, the disk comes back to you. The disk stays for 3 minutes unless already gone. If you are holding it at the 3rd minute, it flings itself appart and you take 10d6 force damage and 10d10 necromantic damage. If you die from this, your body explodes dealing  5d10 force + 5d10 necromantic damage to all things withen 30 feet of you.

At Higher levels: For every level above 5th, direct hit does 2d6 more damage, boomerange does 1d12 more damage, and a shard does 1d10 more necromantic damage, which increases the damage you take at the 3rd minute by 1d10 necromantic and 1d6 force.

If you cast this spell at 9th level, if you die by the disk flingging itself appart at the 3rd minute, you are resseracted as a darker version of your race.

Str: 15 Dex: 14 Con: 15 Int:13 Wis: 13 Cha: 8

Hp = your max

You are now Chaotic evil, and tavel alone.

You can only use spells that do necromantic damage, but you get one more spell slot for each level exept 9th.

* - (A small disk of obsidian)

Available For: Sorcerer (Legacy)

KITTY_OVERLORD

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