Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
S
Duration
Concentration 10 Minutes
School
Evocation
Attack/Save
DEX Save
Damage/Effect

When you cast Elemental Spell, choose an elemental damage type. Tendrils of that element, or relating to that element, burst out of the ground or other suitable surface and attempt to entangle a single target. The target must make a Dexterity Saving Throw, or take 1d8 damage of the chosen elemental damage type and become Restrained.

Available For: Bard (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Forge Domain Artificer (Legacy) - Alchemist (Legacy)

Eldermage1

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