Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed

As an action, you create three small blue flickering orbs that hovers in the air around you for the duration. The lights shed dim, pale blue light in a 20-foot radius.

As a reaction, you can move the lights around you to distort an attacking creatures attention that is within 5 feet. They must succeed a Wisdom saving throw or enter a trance like state and become charmed as they become captivated by the lights until the start of their next turn or 1 minute, or another creature uses an action to bring them out of the trance. The lights fade away after this reaction is used or after 1 minute. 

 

* - (a bit of rotwood)

Spell Tags: Utility

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Toastydeath

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