Power DC: 50
The magic of this ritual binds two creatures together, forcing them to engage in honorable combat without any assistance from allies or outside forces.
Preparation: When you begin casting this ritual, you must touch two creatures that have agreed to be willing participants in the duel. If either creature willingly leaves the spell’s area during its preparation, it is slain instantly, and the spell fails. Over the course of the preparation, you must use precise legal language to describe the rules of the duel so that there are no loopholes or exploits, ensuring both participants understand these parameters. The duel can have special rules upon which both participants agree (such as banning spellcasting, magic items, or illegal techniques), but the duel must always be to the death.
Effect: All creatures other than the duelists are magically transported to the edge of the spell’s area and cannot enter the area by any means until the effect ends. Everything within the spell’s area is immune to all effects from sources outside the area. If any force would successfully interfere with the duel, the spell immediately ends. The spell ends when one of the duelists has slain the other or after 24 hours have elapsed. A creature slain within the spell’s area cannot be restored to life without the victorious creature’s explicit permission.
* - (A written contract between both participants, signed in blood, and a location agreed upon.)
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