Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Combat (...)

You release a blast of rising thermal air beneath a target within range. It takes 1d6 bludgeoning damage and must make a Dexterity saving throw. On a failure, it is blown 30ft up into the air and begins to fall immediately. If it takes fall damage, then it lands prone. 

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the initial damage increases by 1d6 and the target is lifted an additional 10ft up.

Spell Tags: Damage Control Utility Combat

Available For: Bard (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Anubisgonewild

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