Level
7th
Casting Time
1 Action
Range/Area
100 ft. (20 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect

You can bend and slow time, distorting it to your will. You can individually choose to Accelerate (set Haste Spell), Decelerate (set Slow Spell), or Stop (set stun condition) to specific targets within a 20ft. sphere. Any targets that are effected by your Deceleration or Stop, must roll a Constitution Saving Throw equal to your Spell Save DC. If they fail, they have the Slow spell effect on them for 1 minute or Stun condition for 1 round. They also take 4d10 force damage, take half damage on a save.

Those that you choose to be hastened are granted the benefits of the Haste spell. The Haste lasts for 1 minute.

Requires Concentration.

* - (A clock or stopwatch that is going counterclockwise )

Available For: Wizard (Legacy) - Chronurgy Magic

Gandoff

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