Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
S *
Duration
Concentration 1 Hour
School
Illusion
Attack/Save
None
Damage/Effect
Shapechanging

You make one detail of your face--the length of your nose or ears, the addition of a scar, a smattering of face paint, make-up, or blood, or the color and type of your eyes--look different until the spell ends or until you use your action to dismiss it.  These changes can occupy space distant from your face out to a space of eight inches. You can't alter multiple aspects of your face, only the one, so disguising yourself as another race may be impossible, except for the in the few situations where two races are very similar (giving a human longer ears to look like an elf, for example). Otherwise, the extent of the illusion is up to you.

The changes wrought by this spell fail to hold up to physical inspection. For example, if you use this spell to add horns to your character, objects pass through the horns, and anyone who touches them would feel nothing or would feel your head and hair. If an elf used this spell to shrink their ears, the hand of someone who reaches out to the space where they should be would brush against them while it was seemingly still in midair.

To discern that you are disguised, a creature can use its action to inspect your appearance and must succeed on an Intelligence (Investigation) check against your spell save DC.

* - (A Domino Mask)

Spell Tags: Shapechanging

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Winkers

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