Level
5th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Combat (...)

{Temporal Spell}

You thrust yourself into a small pocket dimension outside time and space, and pull from one possible future yourself just after a long rest. The stand in acts as you, and has full health, full spell slots, the same spells you have prepared at the time of casting and persists for one minute. If damage dealt to the Stand-in would reduce it's hit points below zero, it drops to 1 Hit point, and disappears, returning to it's own time. Your stand in cannot cast any Temporal Spells, and has no knowledge of things you have no knowledge of. After you cast this spell, you cannot cast another Temporal Spell until you finish a long rest. At the end of your next long rest, you disappear for 1 minute, and reappear with the hit points your stand in left with, and the remaining spell slots the stand-in had at the time of dismissal.

* - (A vial of your own blood and A crystal worth at least 500gp, both of which the spell consumes.)

Spell Tags: Summoning Combat

Available For: Wizard (Legacy)

trippenlarge

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