Level
1st
Casting Time
1 Bonus Action
Range/Area
100 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
All
While concentration on this spell all of your future spells will do 1d6 of the opposite damage type to up to 3 creatures you can see withing range.
The targeted creatures must each make a WIsdom save vs your spell DC, on a successful save they are immune to this spell for 24 hours.
| Original Damage Type | Additional Damage Type |
|---|---|
| Fire | Cold |
| Cold | Fire |
| Lightning | Thunder |
| Thunder | Lightning |
| Acid | Poison |
| Poison | Acid |
| Force | Psychic |
| Psychic | Force |
| Radiant | Necrotic |
| Necrotic | Radiant |
| Bludgeoning | Piercing or Slashing |
| Piercing | Bludgeoning or Slashing |
| Slashing | Bludgeoning or Piercing |
For every spell level above first you use to cast this spell add 1d6.
* - (Banjo)
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