Level
1st
Casting Time
1 Bonus Action
Range/Area
100 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
All

While concentration on this spell all of your future spells will do 1d6 of the opposite damage type to up to 3 creatures you can see withing range. 

The targeted creatures must each make a WIsdom save vs your spell DC, on a successful save they are immune to this spell for 24 hours.

 

Original Damage Type Additional Damage Type
Fire Cold
Cold Fire
Lightning Thunder
Thunder Lightning
Acid Poison
Poison Acid
Force Psychic
Psychic Force
Radiant Necrotic
Necrotic Radiant
Bludgeoning Piercing or Slashing
Piercing Bludgeoning or Slashing
Slashing Bludgeoning or Piercing

 

For every spell level above first you use to cast this spell add 1d6.

* - (Banjo)

Available For: Bard (Legacy)

Exoduo

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