the Bearer briefly slips through the Sorcery Stretch, teleporting themselves to any unoccupied space within 50 feet that they can see. upon exiting the Sorcery Stretch the Bearer releases a burst of spacial energy from either where They entered the Sorcery Stretch or from where they emerged.
If the Bearer chooses to release spacial energy at the point They emerged from the Sorcery Stretch all creatures other than the Bearer within a 10' radius must make a DEX saving throw, on a failure They take 4D6 force damage and are pushed 10 feet away from the Bearer, on a success They take half as much damage and are not moved.
Should the Bearer choose to release spacial engery at the point They entered the Sorcery Stretch all creatures within a 10' radius must make a DEX saving throw, on a failure They take 4D6 force damage and are pulled 1d10 feet towards the opening to the Sorcery Stretch. on a success They take half damage and are not moved.
If a creature is pulled into the Sorcery Stretch they are considered incapacitated and must make a DC 20 Nature, Arcana, or Survival ability check to find a means to return. If a creature fails the ability check 3 times they must roll a d8 to determine where the creature exits the Sorcery Stretch
- The Fairy Forest
- The Mirage Desert
- The Miasma Mountains
- The Mythril Mines
- The Serpent River
- The Firecrown Lava fields
- The Forgotten Hills
- The Wandering Woods
The Bearer can dismiss the Banished condition on Their turn as a bonus action
* - When the Bearer would take damagePrevious Versions
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