Level
1st
Casting Time
1 Action
Range/Area
10 ft. (10 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Thunder

You pull a large amount of thunderous energy to yourself, bringing creatures with it. All creatures within 10 feet of you that are not behind total cover must make a Strength saving throw, taking 2d8 thunder damage on a failed save, or half as much on a successful one. A creature that fails this save is pulled 5 feet closer to you in a straight line.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, its damage increases by 1d8 for each spell level above 1st.

Spell Tags: Damage Control Movement Combat

Available For: Cleric (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Meemaster

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