Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
(5 ft. *)
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Piercing (...)
You imbue a card with unstable arcane energy and sling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d12 piercing damage. Hit or miss, the card explodes. The target and each creature within 5 feet must succeed on a Dexterity saving throw or take 2d8 fire damage.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you throw an additional card for each level above 3rd.
* - (a deck of cards)
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Posted Feb 19, 2020I like the concept of this spell however this spell is incredibly underpowered. The radius is only 5 feet and the most potential damage for this spell to a target is 28 damage. While a spell such as scortching ray has a potential 36 damage(higher combined with multiclassing). Scortching ray is a 2nd level spell and when cast at 3rd level it has a max damage of 48 damage. Thats 20 more damage than this. If we are arguing about hitting multiple creatures even the fireball spell deals a max of 48 damage. Still 20 more than this and it has a radius of 20 feet, which is 4 times the amount of this spell and fireball's range is almost 3 times this. I feel this spell is very unbalanced.