You form a barrier of thunderous energy that protects you from harm. When a creature within 10 feet of you attempts to attack you while the spell is active, it must a Dexterity saving throw or take 1d6 thunder damage and be pushed 5 feet away from you in a straight line.
As a bonus action after you cast this spell, you can expel a wave of thunderous energy around you. When you do so, all creatures within 10 feet of you that are not behind total cover must make a Dexterity saving throw, taking 2d6 thunder damage on a failed save, or half as much on a successful one. A creature that fails this save is also pushed 5 feet away from you in a straight line.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, it deals an additional 1d6 damage for each spell level above 1st.
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