Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Force

You leap through space in a blur, smashing into an enemy as you pass between realms. You teleport to an unoccupied space of your choice that you can see within range. You can choose up to one creature in a line 5 feet wide originating at the space you left and ending at the space you teleported to. That creature must make a Constitution saving throw.

On a failed saving throw, the target takes 3d10 force damage and is knocked prone. On a successful saving throw, the target takes half damage and is not knocked prone.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the maximum number of creatures you can target increases by one for each slot level above 2nd.

* - (a spiked ring)

Previous Versions

Name Date Modified Views Adds Version Actions
12/19/2020 1:57:52 PM
426
28
1.0
Coming Soon

Spell Tags: Damage Control Movement

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

BenevolentEvil

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