Level
3rd
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
S
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Combat (...)
You attempt to deceive an attacker and divert their attack toward a different target. The attacker must make a Wisdom saving throw. On a failed save, the creature instead attacks another target, and the attack roll that was made previously is instead compared with the new target's AC.
If you are diverting a melee attack, the attack is instead directed at the closest viable target to the attacker, excluding yourself. If you are diverting a ranged attack, it is directed at the closest viable target to yourself. In either case, choose one at random if the closest targets are equidistant.
Creatures with truesight and those that are immune to being charmed are immune to this spell's effects.
* - 1 reaction, which you take when a creature makes a successful weapon or unarmed attack against you
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