You conjure a bird in your open hand and can command it to do simple tasks for the duration. The bird cannot carry more than 1 pound. Any objects held or carried when the spell ends is summoned to the feywild.
You can also attack with the summoned bird, although doing so ends the spell after the attack. When you cast this spell, or as an action on a later turn, you can command the bird to attack a creature within 50 feet of it. Make a melee spell attack. On a hit, the target takes 1d6+2 slashing damage. The summoned bird cannot take reactions.
Casting this spell again before the spell ends replaces the summoned birds with the new birds summoned and any objects held or carried by the birds is summoned to the feywild. The birds summoned by this spell cannot be commanded when they are further away from you than 50 ft. When they are further away than 50 ft they will follow the last order you gave them. The spell ends early if any bird summoned by this spell dies.
The spell creates more than one bird when you reach higher levels: two birds at 5th level, three birds at 11th level, and four birds at 17th level. You can direct the birds at the same target or at different ones. Make a separate attack roll for each bird.
The birds summoned by this spell has 1 hp and a ac of 10. All their stats is 10 and the birds doesn't provoke opportunity attacks when it flies out of an enemy's reach.